Doom best weapons reddit Welcome to the Doom universe on Reddit! The reason why I choosed the super shotgun instead of the others is because the sounds that weapon evokes when firing and reloading are so satisfiying to hear in both, classic and modern Doom games. The idea is to combo weapon mods together to safely output damage as fast as possible. . Equipped at Sentinel Shrines using resources like 10 votes, 15 comments. I played Doom 64 back in the day on the Nintendo 64, for years. Its author works on an Eternal gameplay mod but this one is still WIP The reason it was so effective in Ultimate DOOM was its capability to engage every common enemy in the game to a reasonable degree and at any range. I'm not a particularly skilled player, so some of my assessments might be completely wrong. This makes short Work of Baron of Hells. A BIG REMINDER: Memes and shitposts are only only allowed on Sundays starting at Midnight CST (6:00 AM UTC) and ends 24 hours after. Plasma Gun with a fully upgraded Heat Burst mod is the ♥♥♥♥. It also pairs really well With the Remote Detionation mod equipped, the Rocket Launcher is the best weapon in the game without question. By Parker Green. There already is verticallity basically all of them. I notice in the speedrun he mostly uses precision bolt between shots and was wondering if that was the best way to deal damage. So now I'd like to see it looking all shiny and greatly improved. Delashin's Smooth Doom Remake (DSDR). The Arcane Wanderer A weapon mod for Doom, Heretic, and Hexen featuring spellcasting using amulets and shooting with a handful of mostly Russian guns like the Tokarev TT-33, Mosin Nagant, and the PKM. The good old double barreled. Even the starter pistol can kill strong enemies if you charge it up. Great pixel arts by the way! I really love seeing these models in this artstyle. If you have the space, mobile turret has excellent damage overtime. view video. The main difference with original smooth doom (more frames of animations for weapons and enemies) is that comes with a few more options, like slight enemy variants (zombies with helmets, goggles, headless), you can swap some guns to doom 64 variants (D64 looks cool), and a bit more of gore, not THAT much, just the right amount. Posted by u/[Deleted Account] - 2 votes and 6 comments But I really like the idea of upgraded sound effects, better/more weapon animations, and some better textures and sprites. I personally like the plasma rifle and the heavy assault rifle (those are the strongest guns I have so far) Sometimes I get lazy and just run up to the enemy and punch him in the face 4-5 times in a row until I can insta execute him. This is just a tip: don't use it unless you Plasma rifle can suck a whole match, or be the best weapon. Doom: The Dark Ages: Every Weapon in the Game, Ranked. For console i like to arrange the weapons to my movements. Hi all, I’m on my first run of Eternal, and I just find weapon switching so hard, I don’t know if it’s because I’m just too slow upstairs that I overthink things, or I’m just a klutz with my fingers but I just find it so tough getting any kind of flow to my weapon switching - I feel like I’m more just constantly flapping around maniacally rather than doing it with any real control. 484K subscribers in the Doom community. As we all know, swapping weapons fast is a very efficient way to get things done quicker. Plasma rifle is the most consistent in staggering fodder, quick swapping ballista and rocket destroys mancubi, freeze blood punch super shotgun to destroy doom hunter sled then a lock on to put into a stagger or close to one, tons of Marauder1-cycles on YouTube so find one you like, precision bolt for makyrs obv, pb to ballista kills turrets before they can retract, alternatively a full charge Best weapon swap combo This might seem like a dumb question but is it more powerful to use ballista and SSG swapping back and forth or precision shot and SSG combo. Then 70 milliseconds on the wheel to slap the weapon into place Some of the codexes for the demons indicate which weapons are best against them. 482K subscribers in the Doom community. May 16, 2025 · Weapon upgrades in Doom The Dark Ages grant players some bonus effects, which in turn provide survivability and higher lethality to the Slayer. If you want mods that play similar to Eternal, maybe try out Death4Told which brings Doom2016 gameplay to Doom. 483K subscribers in the Doom community. Remember: The Unmaykr is there to kill Ultra Heavy Deamons and this is the reason why I use it more often than the BFG. May 15, 2025 · The Doom franchise is home to some of gaming’s most iconic weapons, and Doom: The Dark Ages iterates on those storied arms by adding a collection of new contenders to the throne. Struggle . Welcome to the Doom universe on Reddit! I can't believe this is even close. By simply using the Plasma Rifle as you should already be to sweep fodder or destroy shields, you charge a blast capable of comboing with Flame Belch and Ice Bomb to instantly clear crowds of fodder and deal solid damage to lower-tier heavies (even charging up the primary fire at mastery). The most unique edition of Doom yet, Doom: The Dark Ages has a heavy focus on melee combat, and is very balanced. See full list on thegamer. Hardcore Gamer. Billy Givens. And the arbalest /gauss rifle, love them both. BFG (Big ♥♥♥♥♥♥♥ Gun) this has no mods or upgrades. Edit: As far as music goes, if I'm playing Ultimate Doom; Andrew Hulshult's excellent IDKFAv2. May 21, 2016 · 7. While the weapon already has extremely good damage and range, it can be charged up to become even deadlier. Last one: (since PB is ‘only’ in A tier) The best value combo I’ve ever learned was to Meathook a fodder, switch to PB midair, and give him a headshot. Grab These Excellent Upgrades First In Doom: The Dark Ages Your weapons have so much more potential if you spec them out right. Or combine it with the Microwavebeam. Best deal ever. But at least for the c gauss rifle both mods are usable, cuz the arbalest yes the big ass cleaver blade is badass and looks very pog but unusable Glad you remembered, though, because this illustrates my entire point about how only people who waste ammo on poor weapon mod selections will actually feel constrained by ammo limitations in Doom 2016. Weapons that do high 1 shot damage, like rocket launcher or precision bolt are good when youre on the move and/or need to clear small enemies. Chaingun with any mod. Glad you remembered, though, because this illustrates my entire point about how only people who waste ammo on poor weapon mod selections will actually feel constrained by ammo limitations in Doom 2016. The Shotgun is still a decent jack-of-all-trades weapon, and it performs great against low tier hellspawn like Zombies and Imps. I'd love to have any of my misconceptions corrected! Combat Shotgun. SSG has been my favorite since Doom 2 (prior to that it was the Plasma Gun), and Eternal's may be my favorite iteration of it yet. 0, which features a weapon condition mechanic. Pistol. 132 votes, 67 comments. Heat Blast beats out the Microwave Beam by a country mile for everything. Mine Is Chaingun with the turret. -For the shotgun: Sticky bombs are certainly superior, they deal a lot of damage, stagger cacos and don't take up nearly as much ammo as full auto, with the added benefit of not slowing you down. Use it to prepare Zombies for glory kills. The full auto mod is kinda cool but chews through ammo like a mfer. I often dont play a lot of WADs in long strings, and when i do go back to some i dont wanna just start on the first level every time. Made So the weapon combos are (personally) contextual. 8. Many old May 22, 2025 · The best weapons in Doom: The Dark Ages are the Combat Shotgun, Shredder, Dreadmace, and the Ballistic Force Crossbow. Makes me wish for a full 8bit demake of Doom Eternal. Both are ok, depends on which one you like. They're great against Pain Elementals (constant splash damage kills the Lost Souls), with the Primary Charger active they're the highest single weapon DPS in the game, and they're great against spirit possessed enemiees because you can just bullet hose and let the mild homing do the rest (easier to use for than that lockon burst). Combat Shotgun: explosive shot - saves on ammo, does splash damage, gives extra range Heavy Machine Gun: either/or - really, whichever is more fun for you. May 14, 2016 · I use whatever I feel like at that moment in time. 6HC ammo and you get 20Armor. Because I cannot resist how it sounds like the bloody hammer of god, and the fact that you get two shots with it when fully upgraded. Welcome to the Doom universe on Reddit! May 13, 2025 · The best firearms in the Slayers arsenal, from worst to first. Combat Shotgun: Sticky Bombs insta stagger Cacodemons when hit in the mouth and destroy weakpoints when hit. Balista, 3-5 Shots Unmakyr, Balista. May 12, 2025 · Reddit Link. 1. 65 votes, 10 comments. One thing however is if you have spread shot, side shot, double projectile, and bounce, its extremely hard to see in later levels especially if you have a bunch of attack speeds built up. Regular shells are great vs Lost Souls. 3 rockets to do the same damage 1 can with remote det is an awful deal, especially when you add the lockon time and the cooldown between lockons Shotgun - the icon of the first Doom. Even fists are better. Charge Burst - Good, handy for blowing apart a high health target quickly. Welcome to the Doom universe on Reddit! Members Online • It has the 2 best weapon mods and both of its mods can 1 shot most enemies. 17 votes, 11 comments. The weapon looks cool but the other ones mentioned are better. Published May 12, 2025. There are lots of choices for Micromissiles have a place. Here are some of my thoughts regarding Doom Eternal's weapon mods. I just prefer the reliability of the Shotgun and the Burst Mod is really useful against Light-to-Medium enemies. Full Auto My favorite is the SSG, the damage output and rhythm are great and the meathook's mobility just makes it so much fun to use. Follow Just the best doom wads? Check out the Cacowards. Smooth Doom with SFX Caulking and HD SFX is what I use when I wanna play "Classic Doom" with QOL additions, at it's very best. Welcome to the Doom universe on Reddit! The SSG is one hell of a good weapon, but if I had the choice between the SSG and the regular Shotgun? I’d probably take the Shotgun. Plasma Rifle: Good against shield soldiers, Carcasses, Doom Hunter shields, tbh the only gun I don’t like is the super shotgun, it’s purpose is to unload a fucktonne of a really close range but on higher difficulties that’s the last place you want to be and since the faultering mechanic is so unpredictable with the SS it become a lot less useful at times where it should be the best May 13, 2025 · Stating the list of best Doom The Dark Ages weapons is none other than the Chainshot. Now that there's functions like use and grenades and stuff idk what to do with my life. Get the sticky bomb for the combat shotgun first. Depends on the luck of the draw when it comes to skills showing up. See how well each weapons performs against each other here! May 13, 2025 · This DOOM: The Dark Ages weapon tier list ranks all of the guns based on their damage potential and the usefulness of their upgrades. This is just my own personal take on all the weapons and weapon mods featured in the game, based on my experiences from playing on Nightmare/Extra Lives mode a few times. Let me know what y'all think. Factotum A Resident Evil inspired weapon mod for Doom, Heretic, Hexen, Chex Quest, and Hacx 2. The caulking in particular is nice, gives each enemy unique sfx, otherwise a lot of the enemies share pain sounds and such. Heavy Cannon: Scoped will break weak points. com May 21, 2016 · Would you guys rank the weapons and what mods to boost up first? Something like: Explosive Shot - Not so good, use grenade instead. SHOTGUN - Don’t use the primary fire for this very much after Exultia, as it’s only useful for individual fodder enemies. Originally posted by DoomDash: May 15, 2025 · Doom: The Dark Ages puts a ton of fun gear in your hands, and all of your guns, melee weapons, and spiky new shield can be upgraded as you collect special resources. By. You can walk through the whole game using only this weapon. Idk why they bind weapons across all the number keys KNOWING you can maybe hit 6 comfortably at best (gotta take your finger off D tho) Also how do you guys hit the zxcv row? naturally, my pinky hits z and my index hits xcv. No other FPS game with a double barrel shotgun has given me that satisfaction. 473K subscribers in the Doom community. Super Shotgun - the icon of Doom overall, two all-fucking barrels of death. 223 (best plasma replacement in classic history) - map 20 Cherok yurok - cave fight (right side telepprter from starting block). It gives you a long range option and can easy take out weak spots on heavier demons. It has a huge radius, high damage on targets of all sized, is useful for juggling targets, it's spammable, it has range, plentiful ammo, and a very powerful mastery to boot. As for classics I have 2 fights that use custom weapons - Valiant super chain gun - map 15 screams aren't a crime yet - THE superchaingun fight. Plasma Rifle: Good against shield soldiers, Carcasses, Doom Hunter shields, tbh the only gun I don’t like is the super shotgun, it’s purpose is to unload a fucktonne of a really close range but on higher difficulties that’s the last place you want to be and since the faultering mechanic is so unpredictable with the SS it become a lot less useful at times where it should be the best 476K subscribers in the Doom community. Horrible weapon:D. Published May 13, 2025. We would like to show you a description here but the site won’t allow us. On the PC, you have keyboard bindings to switch to any weapon you desire with the click of a button, but on console (I'm a PS4 user), you only have one button for weapon swapping. Can kill imps and hitscanners with one shot (excluding chaingunners and probably imps, there's a good chance for them to not die from one shot), has solid damage for Doom 1 enemies, can be used when you don't need full power of SSG. May 16, 2025 · Here are the best weapons in Doom: The Dark Ages. *9*. I make some comparisons to Doom 2016's mods, and talk about each mod's use-cases. Welcome to the Doom universe on Reddit! Thanks for posting to r/Doom!Your post HAS NOT been removed, but please take the time to read our rules if you haven't already. Thanks for posting to r/Doom!Your post HAS NOT been removed, but please take the time to read our rules if you haven't already. Unmakyr is useful, you need to play as a combo weapon like Balista / Precisionbolt. Ballista, rocket and pb as back pedal weapons, minigun, ssg and super as push weapons and combat shotgun, plasma rifle as strafe weapons. Especially swapping specific weapons depending on which demon you encounter. So what's the best way to go about getting these improvements, on the Remaster? HAR - Micro Missle Mod Chaingun - Mobile Turret Mod because BRRRRRRRT Gauss Cannon - Siege Mod (If fully upgraded), then Precision Combat Shotgun - Explosive Shot (Switch back-to-back with another weapon to inflict more damage & for the 'cooldown') Super Shotgun - YEETYEET Plasma Rifle - Heatwave Mod (Or whatever the name is) Rocket Launcher - Lock-On Burst 444 votes, 198 comments. This weapon hits hard, literally shooting a flail at enemies and obliterating armor. Menu. Personally I played the same combo that I do on Doom eternal: super shotgun it is broken I both game but the meat hook makes it even better. I know about idclev and even the cheat menu mod (which i use as i play on delta touch with a controller), but i was wondering if there werent any gzdoom mods that gave you a new game level select like the modern ports. clxch onm fruc yntf zvak tpjzasji ujkolefi ceeuv kjwd ukx