Elite dangerous fixed weapons Dangerous Discussion Archives . I am Almost Harmless and my Enemy-NPC was on Competent Rank. Thermal weapons (lasers) have the benefit of unlimited ammunition, but they also tend to overheat your ship and drain your weapons capacitor more rapidly than Kinetic weapons do. But if it's random then well grind! Last edited by Rico; May 22, 2021 @ 10:45am #6. Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. Usually I can blow a NPC up less than 30 seconds. Elite Dangerous > General Discussions > Topic Details. Jul 3, 2016 Gimballed weapons lock on to your target as long as they are in your general line of site, meaning you don't have to be as skilled at aiming. Here battles rage, governments fall, and humanity’s frontier expands – and you can impact it all. Mechwarrior online (MWO) have a similar thing with their arm mounted weapons, only has fixed weapons in that game, but if they are mounted on the arms they can be moved, usually done with a mouse, problem would be that in order to use all directions of movement joystick and mouse or two joysticks would become a requirement. This was the first time I could remember fighting with fixed weapons and it was insanely hard. This (https://s. You'd fire them like a fixed weapon, but has jitter - shaking of your weapons. Cannons will just miss too often and frag cannon turrets only fire at a range of about 500m. Despite being very, very accurate with the Condor's multicannons. I out turn most ships. The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. In the end there is one more piece of information concerning the fixed hardpoints itself. Build The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. Same ship but i did not expect that he is invincible for me because i was not able to break his shields. If NPC's are attacking my target I want to make sure I get the kill by firing the big gun last. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews The only way to do what you are asking is to de-target, which of course is not ideal because Fixed weapons adjust convergence if you have a target selected, and it's easier to keep track of a selected target than an unselected one. Against chaff, you can un-target the ship, this will stop your gimbals from spinning. Here battles rage, governments fall, and humanity’s frontier expands Right, well the rule of thumb After a long absence, I decided to return to this game and tried the tutorials to relearn how to play the game. I use Autoaim Guns but it seems i deal not enough damage. A frag vulture for example or my favorite is python MK2 equipped with 4 pacifiers is hullarious. -Fixed weapons fire straight ahead although they do provide a small amount of target lock traversal. It's a hit-scan burst weapon so you don't have to keep it on the enemy the entire time, just when it is going off. Gimbaled weapons means that they turn slightly to follow your target, they are not turrets but they do help with aiming very nicely. Holding down the weapon fire will launch The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. The official unofficial subreddit for Elite Dangerous, Something that was untouched on was the actual location of the hardpoint on the ship when deciding on fixed vs gimbaled weapon loadouts. Scocci. orbis. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews they were acting almost like auto-firing fixed weapons. So i would like to know wich weapons i can use to Fixed-mount short-range weapon based on Guardian technology. Fixed weapons are definitely worth trying, the Vulture is one of the better ships to learn fixed in because it turns relatively quickly. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews all gimbals do is give you a bit more target tracking over fixed weapons in exchange for less damage. Here battles rage, governments fall, and humanity’s frontier expands Elite Dangerous. The Diamondbacks weapons are mounted at the side of the cockpit, giving them a large field of fire. Jan 12, 2018 @ 2 Elite-ranked NPCs can do some damage with other fixed weapons too, but mainly against larger, slower targets. If you have good hard point Some ships use fixed better than others, and fixed weapons work better against bigger ships. I have no idea wich weapons i should use. Fixed weapons means you manually have to line up your crosshairs, which requires more precision. #9. If you have good hard point convergence and don't have/need a lot of time on target, fixed is superior. PVE only. Fixed weapons will feature a crosshair icon while the turreted ones will have a pictogram of a turret. . Dangerous Discussion. If very close to a target, the weapon’s point of impact will snap to the target ever so slightly to avoid making fixed weapons frustrating to aim at a distance. Here battles rage, governments fall, and humanity’s frontier expands I prefer fixed weapons, but since the Mamba has atrocious hardpoint placement, I think they say 1 medium weapon is the equivalent of over 2 small weapons if that is of any use. It is a lot like leading a Elite Dangerous has three different mounting types for weapons: fixed, gimbaled, and turreted. zone/gj3d) is a multipurpose combat build that can The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. Hold trigger to delay detonation of flechettes. Grade 3 more ammo (<-idk what is it called lol) missle launchers with thermal cascade 2 size 2. -Gimbaled weapons lock onto a target and follow it using an automated coaxial mount. Usually players should put the kinetic weapons into the biggest weapon hardpoints because bigger weapons have higher armor penetration. 63 votes, 40 comments. I have some engineered weapons in storage: Grade 5 overcharged multicanons with experimental effects 1 size 3 2 size 2. shortfuse. Fit the bottom three hardpoints of your FAS with fixed Burstlasers and add a top mounted fixed cannon or PA. If your convergence is crap then mixing gimballed in would be a good idea. Goals. Long range weapons shine when fixed; gimbals tend to miss quite a lot when targeting small ships. Here battles rage, governments fall, and humanity’s frontier expands The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. Fixed weapons actually deal more damage than their gimbaled version. The Beam Laser is an energy weapon that continuously emits a high-intensity laser beam for as long as it is fired or until it depletes its available energy capacitors. This is a difficult setup to use but you will learn quickly not to waste shots with your weapons. There are a multitude of different Anti-Xeno weapons in the game, and they come in two main variants, with two subclasses: Human AX Weapons (AX Multi-Cannon, AX Missile Rack, Advanced Multi-Cannon, Advanced The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. Easiest to see with fixed beams. Thought i t were an easy Kill. Beam Laser (Class 3, Fixed) Continuous-fire laser weapon — In-Game Description. Avoid weapons that drain WEP quickly on turrets as well. I find I am too noob (or lazy) to mix between the two eg. Originally released for Windows in 2014, this fourth installment of the Elite series enthralled gamers with its massive and persistent open world, allowing millions to explore the deepest stretches of the An Elite Dangerous ship build. White Prime. EDSM Elite Dangerous Star Map. The catch is that gimballed weapons can be malfunctioned and made useless when subject to chaff. Smaller sized are usually Beam, bigger sized are usually Muti cannons. With styling reminiscent of the Flash There are weapons that ARE fixed only, such as the railgun. Create a ship that: Relies on fixed weapons. Thread starter Oh, and I believe fixed weapons generate less heat and require less power, so I can fire my beams for a surprisingly long time on my little Viper III. Weapon Damage: Fixed vs Gimballed. Nothing you said here has any basis in reality, and I regularly do (very well) what you're claiming this ship is horrible at doing. Fixed weapons, as the name implies, have their barrels pointed at a fixed point in front of the ship that is incapable of moving more than a few tenths of a degree at most. if there is a 1 or 2 degree gap between my fixed weapons, and enemy syncs in middle, does it have sufficient tracking to close that gap and converge on the enemy right in middle? So I've been running Gimbled Beam + Muti Cannons on all my set ups. zone/gj30) is an easy to use build with a good amount of resistances and pretty good MJs. I fly medium and large ships mostly. Imperial Gelid (Fixed) Taipan Aegis and Gelid (Fixed) NPCs are wildly inaccrate with Plasma repeaters for some reason. Fixed weapons obviously are the most accurate, they hit where you aim (its up to you to aim for enemy ships heh). When choosing weapons loadout you should ask yourself only two things: 1. Elite Dangerous. — In-Game Description The Pulse Disruptor is a Pulse Laser that has a chance of causing module malfunction in addition to dealing damage. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews Fixed weapons, as the name implies, have their barrels pointed at a fixed point in front of the ship that is incapable of moving more than a few tenths of a degree at most. Most players seems to like to keep their targets at or slightly above their target reticle, Elite Dangerous > General Discussions > Topic Details. Here battles rage, I just bought the anaconda and i was wondering what weapons do you guys reccomend. Gimbaled however are easier to aim. It only means that class D is gimbaled while E is fixed. I combat PvE all the time 100% FA off using fixed weapons. The Fer-de-Lance’s close, centred hardpoints, collectively called “convergence”, and manoeuvrability make it ideal for fixed weapons. Especially close range weapons with high dps like frags. Engage large ship most of the time. Cannons are better equipped to punch through the hull of larger and more robust ships compared to other weapons of similar size. There is a limit of 4 experimental modules per vessel. I checked my right panel and they are set to attack target, not fixed The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. Ships looking Sign up for our weekly newsletter for exclusive information and insights into the world of Elite Dangerous! The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. — In-Game Description The Remote Release Flechette Launcher is a remote release launcher that can be unlocked through a Technology Broker. Throughout the entire fight, the lead point that you have to shoot at to hit the enemy was The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. This (https://s. ¶AX Weapons. Unfortunately only available in small and medium sizes, but even its medium size is more effective against human enemies than Huge plasma accelerators, due to comparable DPS, much faster rate of fire, and the fact that you can I got a couple Vette builds I can recommend, 2 for PVP and 1 PvE. When I can carry two fighters, one is the GU-97 fixed beam (used most of the time with my NPC) and the other is a Plasma Repeater Taipan. This is deliberate, to provide a reason to use Fixed weapons. The damage difference between aiming types are pretty big, a Elite Dangerous has three different mounting types for weapons: fixed, gimbaled, and turreted. Fixed weapons do a bit more damage, but you need to point your ship to aim them, and different weapons will need you to aim at different points (lead your shots more or less), so you need more skill to use them effectively. Module malfunction does not destroy the modules, it simply disables them temporarily. PMC Elite Dangerous 2014 - 2025. This weapon is a merit reward in Hey there. Last edited by Turd Ferguson; Jan 12, 2018 @ 2:43pm #3. foobaron76. Again, the energetic weapons hit the target immediately. Even fixed weapons have some seek when you get close enough. Point being a really great way to start is pairing gimbals with a primary fixed weapon so that you really only have to worry about aiming with a single weapon while your gimbals join in. It is the archetypical dedicated combat ship. Maybe fly with one gimballed weapon and one fixed, then only fire the fixed when you're lined up. The official unofficial subreddit for Elite Dangerous, I've also noticed that the HUD pointers moved slightly when close to a target when using fixed weapons. — In-Game Description The Cannon is a heavy projectile weapon that fires large-calibre rounds, dealing kinetic damage. Because of the dlc I have, one of the tutorials was about deployed fighters. Personally I would try hit-scan weapons, then PAs, then rails, and I found the Krait to be good for fixed weapons in general due to its convergence, and also easier to aim with Fixed-mount high-energy weapon, based on researched Guardian technology. Though, learning to aim with fixed weapons is a valuable skill, and you'd do well to carry mixed weapons, as chaff will render gimballed and turret weapons nigh useless. Even if you are missing with your fixed weapon most of the time you're still going to be dealing damage. 41 ls Banyard Command Outpost Sol Flechette launcher capable of firing a remotely detonated flechette round. When chaff runs out just select them again. These are weapon components from a Guardian Sentinel. If you had a fixed weapon, and wanted a Gimballed version, you would need to remove the Fixed module and replace it with a gimballed module. — In-Game Description The Guardian Gauss Cannon is a weapon that utilizes Guardian technology. Beam Lasers are the most powerful of the three basic laser weapons, but also consume the most power, generate the most heat, and So, i've been playing for a little bit, and noticed that i actually liked gimballed weapons better than fixed weapons. Aug 12, 2017 #10 Elite Dangerous. I do tend to use either 100% hit scan or 100% kinetic. In their current state they are inoperable, but may be useful for research and development. PlayStation . Last edited: Jul 3, 2016. Fire discipline is what can make power hungry fixed weapons really good. — In-Game Description Guardian Sentinel Weapon Parts are a Manufactured Material The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. I prefer gimballed Burst lasers on my small hard points and hard hitting hull damaging weapons on medium hard points. Once you get into it, I think it becomes second nature to put the crosshairs onto a target. Fixed weapons fire straight ahead although they do provide a small amount of Weapon damage is divided into four categories: Thermal, Kinetic, Thermal-Kinetic, and Explosive. Thermal weapons deal increase A fixed weapon will out damage it's gimballed sibling of the same size, and likewise with turrets. Unlike previous builds, can require unlockable modules. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews Fixed Weapons for PVP / piracy / bounty hunting purposes most of the cases for mid - big sized combat specialized ships where the goal is to get the target with interdiction and finish it off quickly and efficiently. Any tips for fixed It took me a while to get good at it. tawittle. So get fixed weapons as you will want to circle them while facing them to take advantage of your superior positioning. All enhanced AX weapons designed by the engineers Liz Ryder and Zacariah (Gimballed) Enhanced AX Missile Rack (Fixed) These modules are offered at all rescue megaships, which can be found using the Galaxy Map filter. In order to purchase the Guardian Shard Cannon, it must first be unlocked through a Technology Broker. Fixed do more damaged than gimballed and are immune to Fixed weaps do the most damage. Apr 26, 2024 @ 12:17pm 1. Cannons are a highly specialized weapon, I only recommend certain types of weapons though. There are a lot of scenarios where what is optimal changes. Engineered for damage outputs. From the turning being horrendous to the hard points being worthless for fixed weapons. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews The FAS is also good with fixed weapons but has less, the FDL can run 4 rails and a huge beam but I hate the cockpit view and it is less versatile and runs hotter. One of the biggest questions when it comes to combat ships is, "Should I use gimballed multicannons or fixed weapons?" Fixed weapons deal more damage, but gimballed multicannons are easy to use and allow you to turn your brain off and hold fire to win. Do not use cannons or frag cannon turrets. These weapons arguably require the most pilot skill to operate. Finally, this (https://s. The Modified Guardian Plasma Charger from the Azimuth Biochemicals tech broker is the best fixed weapon in the game. (because i used a Xbox 360 stick to play, its actually quite nice but a little hard to shoot things) Then i saw turreted weapons. I wanted to buy two of them (turret pulse lasers) for my Cobra, but then i saw that they had even lower stats than gimballed weapons, so i decided A pulse laser tuned to affect the electronics of the target ship and cause malfunctions along with reduced damage. Gimballed weapons with travel time and fixed hitscan weapons are a good middle ground to get your bearings around flying and destroying your target. Fixed weapons give more variety, but gimballed multicannons deal enough damage that you don't Get ready for epic space adventure in these games like Elite Dangerous Few games capture the thrill of adventuring through space quite like Elite Dangerous. 00 ly 4,810. How much tracking does fixed weapons have? I know it has the least tracking of all 3 options (fixed, gimbal, turret), but how much tracking does it have. Gimballed weapons are not suited for long range combat, so if you use them, you're better off getting within knife-fighting range where gimballed weapons shine. While this limitation can be overcome by a skillful pilot using fixed or gimbal weapons, most CMDRs will benefit from mounting turret weapons on their very large ships, the trade-off being that turret weapons have the lowest There are weapons that ARE fixed only, such as the railgun. An eagle which uses fixed will appreciate the boost in damage against a python. In my opinion, the combat in Elite: Dangerous is too fun to not fly around in, and combat has been my focus for 2,000 hours. true. Expeditions ; Galactic Mapping Non-Lethal Weapons: 1,618 cr: 13 t : 0. Is it worth putting these on? If not reccomend me a The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. Sep 27, 2020 @ 12:59pm Python Weapon Efficient in any situation,good practice for fixed weapons, power distribution and heat. Turreted weapons in Elite Dangerous allow your can fire against your current target regardless of where your ship is facing (although they can be quite inaccurate!) meaning you need to aim your ship even less precisely than both gimballed and fixed weapons, but again offer slightly reduced damage per hit when compared to both But if you fly a highly maneuvarable small or middle ship, if you can outmaneuver anything, fixed weapons become actually more effective compaired to their gimbaled counterparts. It can inflict significant damage to targeted ship modules and the modules around it. Was that just an impression or are "fixed" just gimballed weapons but with very reduced movement ability Turret weapons basically address the issue where some ships are limited in their ability to maneuver and bring fixed weapons to bear on their target. It functions similarly to a Fragment Cannon. Furthermore, fixed weapons have the advantage over gimballed in that they do more damage than their gimballed counterparts. we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. Here don't bother about weapon class, it doesn't mean that class D weapon is better then class E weapon. Gimballed weapons are vulnerable to disruption from things like flares. Otherwise there would be no point in using fixed weapons. I regularly gun down even eagles with my fixed MCs. Otherwise Python goes well with almost anything, thats why its a Gimballed weapons aim automatically at your selected target, that usually makes them better for new pilots. Their name isn't 100% accurate as, even though the weapon doesn't track the enemies' moves, it helps in targeting by concentrating two weapons in a one spot (which is your target). Medium, Large, weapon most of the time. Thanks to these focused efforts, the following weapons are now available for purchase: Enhanced AX Multi-cannon (Turreted) Enhanced AX Missile Rack (Turreted) Enhanced AX Multi-cannon (Fixed) These modules are offered at all rescue Sign up for our weekly newsletter for exclusive information and insights into the world of Elite Dangerous! Fixed weapons don't have a lead indicator at all, just a dot on screen. zone/gj32) is my main build, which has some more HP and more bite, but needs more skill to fly. Lasers and mcs. Gimballed do less damage than fixed. Unaffected by chaff and with a higher damage output than comparable gimballed weapons, fixed weapons force the commander to earn kills by better piloting and shot timing. I meant if it was like ship weapon grades where you check on inara or eddb where you buy because it's fixed. There's also a slight 'snap to target' even on fixed weapons, so you can utilize that (particularly if you are targeting a submodule). Turreted do less damage than gimballed. — In-Game Description The Guardian Shard Cannon is a weapon that utilizes Guardian technology. This weapon shares similarities with the Remote Release Flak Launcher. All Discussions You want to hold on to "weapons schematics" and "suit schematics" from CMD on military bases. Gimballed weapons are nearly useless against CMDRs, who can easily pop chaff and send your weapon system wobbling all over the place. Plasma or Rail That said, they're fixed weapons, so they're best used in ships with good maneuverability and Hardpoint convergence (so don't put them in These are shown with “(T)” when outfitting your ship. Turreted beams are dangerous to you, even if modded for efficienct and thermal dump. It A fixed weapon will out damage it's gimballed sibling of the same size, and likewise with turrets. For human pilots, most prefer the Taipan and Condor with fixed Plasmas it seems, a small, elite few like the Beam Imperial Fighter. Reactions: Ziljan, goemon and Jypson. Smaller ones With all fixed weapons you can either hit with the beam or other instantaneous weapons, or you can hit with the weapons that have a time we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. But the hardpoints are also very close to the centerline of the ship, making amining with fixed weapons easier. hmibvonh qaq ena ozlh dhygg pizdq ytsfq lcnlip qwig wxeudro